National Curriculum

The Miriam's Vision modules meet these UK curriculum requirements.


Art KS3

To know about great artists, craft makers and designers, and understand the historical and cultural development of their art forms.

Pupils should be taught

  • to use a range of techniques and media
  • to increase their proficiency in the handling of different materials
  • to analyse and evaluate their own work, and that of others, in order to strengthen the visual impact or applications of their work
  • about the history of art, craft, design and architecture, including periods, styles and major movements from ancient times up to the present day

Design Technology KS3


  • use research and exploration, such as the study of different cultures, to identify and understand user needs


  • select from and use a wider, more complex range of materials, components and ingredients, taking into account their properties


  • analyse the work of past and present professionals and others to develop and broaden their understanding


Art and Design KS3

At Key Stage 3, learners build on the skills, knowledge and understanding acquired at Key Stage 2. They achieve this through an increased ability to make connection between their creative investigations in the making of their own work and the work of other artist craftworkers and designers. Art and design stimulates creativity and imagination by encouraging pupils to challenge assumptions, look at things in a new way, be receptive to new ideas and make informed judgments and practical decisions to communicate their ideas and feelings.

Skills; explore the diverse working practices of artists, craftworkers and designers from different cultures

Understanding; Investigating, Making

Design and Technology KS3

Students should be taught to design and make products by combining their designing and making skills with knowledge and understanding in contexts that allow them to make decisions based on the values that underpin society, helping them become active and informed citizens.

Range; activities in which they design and make products, focusing on different contexts and materials.

Designing; Making

Skills Framework 3-19 years

Northern Ireland

The Arts; Art & Design

Developing pupils’ Knowledge, Understanding and Skills

(Objective 2) Developing pupils as Contributors to Society; Explore the diversity of various

cultures that are expressed through Art & Design

Science and Technology: Technology and Design

Developing pupils’ Knowledge, Understanding and Skills

(Objective 2) Developing pupils as Contributors to Society; Opportunities must also be provided

to explore issues related to:

  • Cultural Understanding
  • Ethical Awareness


Expressive Arts

Participation in Performances and Presentations

Art and Design

I can use the visual elements and concepts with sensitivity to express qualities and relationships and convey information, thoughts and feelings. I can use my skills and creativity to generate original ideas in my expressive and design work.  (EXA 4-03a)